For several years I've been into roleplay. I have created many characters & developed my own fictional universe in which they exist. Here are some of them, in the order I created them. ^_^
My first character, Twinness. Created Nov 2002, & displaying several concepts later seen in Terminator 3, in the T-X. Necromaniac, this is not the Twinness I was trying to send you on IRC, see Twinness//Redux further below.
Race: Biological Replicate Android â€“ Biological Replicate Androids follow totally different design principals to their more mechanical counterparts. Whereas normally, an android is built in line with mechanics & electronics, making them simply a human shaped artificial intelligence program, a biological replicate android is designed to mimic the human system, replacing the biological components of the human form with materials superior in their purpose, & giving them a bio-electronic brain, granting the android the free will & thought never before seen in an artificial being.
The main layer of skin is coated in highly sensitive sensors, allowing detection of any temperature changes, air pressure, humidity, & radiation levels. As well as this, the main layer of skin is a complex array of cells which convert all forms of energy into heat, which via the effective channelling of the heat through the highly conductive liquid gold blood of the android, provides heat to areas where it is needed, & is converted to electrical energy, which is either stored for later use, or used immediately to give greater power to its current actions. The skin can also partially absorb magical energy, although against any strong spell defence is by far the better option. The energy absorbing functions of the skin can, to an extent, also work in reverse, allowing it to be heated greatly, illuminated blindingly, & give off dangerously high amounts of radiation, although it is impractical to give off the other forms of energy through the skin. Lastly, the skin can be used to precisely generate strong magnetic waves, which can be used to reduce the impact of any metal based weapons, or sometimes even stop them completely, or to manipulate the liquid metal exterior armor to provide great defence at the point of impact when under attack, at the expense the defence of other locations, which when defending against the strongest of attacks, may leave the skin relying only on its kinetic energy absorption for defence. The liquid metal exterior armor can also be formed into a solid weapon of any shape, although not without sacrificing its defensive abilities unless used to parry. The magnetic waves can also be used to manipulate any other metal object within a certain range, & for movement in a metal environment, allowing free movement through the air in areas constructed of large amounts of metal, however, flight can only be achieved provided the metal above or below the android is strong enough to support the force of the magnetic waves, which at a force of at least the weight of the android, greater still if they wish to travel at any speed, limit potential for rural aerobatics.
The head contains an even greater, more complex array of sensors to the skin, allowing complex & highly detailed visual images, simultaneously showing heat, radiation, visibly showing sound waves, & of course showing light, as no eyes would be complete without it. The smell sensors are finely tuned & highly sensitive, although they can be disabled if a smell is particularly bad. The â€˜voiceâ€™ of the android is capable of all but the furthest reaches of the sound spectrum, which not only makes the android a superb singer, but also allows it to give off a scream at a frequency that can shatter glass & some other brittle materials, & disrupt the concentration of combat opponents. The ears are highly sensitive, & can hear precise origins of sound, although the efficiency of this ability is greatly reduced in areas of great noise. Due to the importance of the head, it is equipped with its own dedicated defence system, & has additional solid armor on all sides except the front, so not to obstruct the sensors. The head armor resembles long flowing hair, for cosmetic purposes. BR Androids also have systems to prevent damage by high voltages, such as lightning, & a self repair system, although efficiency of the repaired area is still reduced by the damage, it is restored to working order, & can be perfectly repaired at a later date.
Appearance: Twinness is a female BR Android. She is humanoid in shape, & resembles a very attractive & sexy woman. Via manipulation of her liquid metal armor, she can style it how she chooses. Her favorite is to style it like a tunic, similar to that worn by Deedlit from the anime â€˜Record of Lodoss Warâ€™. She leaves the rest of her skin bare, & forms the remaining liquid armor into shoulder pads, a bit like Linaâ€™s pads from series one of â€˜Slayersâ€™. If she chooses, she can spread the liquid armor evenly across her entire body, giving her the appearance of being naked, & although she is very sexy, this is of little use in combat. The liquid armor is a metallic gold color, & her skin glistens with silver.
Equipment: Twinness is a BR Android, & has all the features described above, & carries only two pieces of equipment; a double saber (think Darth Maul) with 2 bright blue beams, & a small circular shield, mounted on her left forearm. While the beams of the double saber can cut through all solid matter with ease, converting it into energy as it goes, it is less efficient when blocked by magic, & can be parried by most mid-level & strong spells. The shield is Twinnessâ€™ only reliable defence against strong magic, & although the shield is only small, its magical defence is astounding. However, the shield was build purely for defence against magic, & would likely sustain damage if used to block a strong physical attack.
I think Vantares was the 5th. I created him in Dec2003/Jan2004.
Name: Vantares Jyennsing, the Blue Typhoon
Race: Cybernetic Organism. A human improved with Biological-Replicate Android technology.
While Vantares may be human, he does possess many inhuman abilities, thanks to his cybernetic enhancements. Almost every part of his body has been enhanced in one way or another, boosting their performance to beyond human levels, comparable to that of the advanced super-android Twinness for strength & agility, however, his human components mean he cannot perform some of the more advanced abilities a full-android with the same technology could. Each of the improvements Vantares has undergone are listed below.
Skin â€“ Vantaresâ€™ skin has been improved with the addition of countless highly tuned sensors, allowing him greater awareness of his surroundings beyond what can be seen such as temperature changes, air pressure, humidity, & radiation levels. The skin also contains countless energy absorption units, which absorb all kinds of energy nearby to a varying degree to be stored in the energy storage units implanted within Vantaresâ€™ body. The energy absorption units are a one-way form of energy transfer, & energy cannot be discharged or lost in any way through them, effectively making Vantares immune to low temperatures, & the effects associated with them, such as being frozen. The heat absorption of the skin is perfect, making Vantares immune to high temperatures, & absorbing 100% of the heat energy of any attack used against him. The kinetic energy conversion abilities of the skin are only 50% effective, limited to the tolerance of the materials used, combined with the human base, restrict the ability to only absorb half of the kinetic energy of blows struck against him. The skin is also radiation proof, & does not become brittle, even at absolute zero.
Hands â€“ The palms of Vantaresâ€™ hands are the only points at which energy may be externally discharged, either in the form of heat or light. Other forms of energy are impractical to discharge in this way.
Endoskeleton â€“ Vantaresâ€™ skeleton has been replaced with an adamantium alloy equivalent. Each bone contains nanotechnology attending to the well being of the surrounding body parts, a dedicated self-repair system if you will, capable of repairing both the cybernetic & biological areas of Vantares.
Neural Enhancements â€“ Vantaresâ€™ brain is linked to the sensors across his body, & also to the ones in his head. Attached to the back of his eyes are the two most advanced sensors in his body, allowing him to see things that cannot normally be seen, such as radiation, chemical changes, heat, sound, infra-red & ultra-violet light, the auras given off by all living things & the ethereal auras of the undead. Over the front of his eyes is an invisible microfilm that filters dangerous energy levels, heat, & chemicals to protect his eyes. Vantaresâ€™ hearing has been enhanced to be sharper, & to detect the highest & lowest frequencies, with a noise canceller to eliminate irrelevant background noise or irritatingly distractive noise at will.
Data Acquisition Spike â€“ Not an actual spike as the name would suggest, this is a small patch of visible circuitry on the back of Vantaresâ€™ neck able to send & receive transmissions between himself & Twinness, Liness, or any of the other android or system using the same advanced communications technology, namely their base of operations. Communication is the secondary function however, as the Data Acquisition Spike gets its name from the ability to remotely access any computer within a 50-metre radius, & control within a 10-metre radius, allowing Vantares to access protected data with ease, & operate any technological item with ease. The Spike also serves to protect Vantares from similar methods used against him.
Adrenaline Control System â€“ Inside Vantares is a network of pipes that remove & store all the adrenaline generated in combat or from anger, allowing him to keep his cool at all times. However, this adrenaline is not disposed of, only stored, & once a sufficient amount has been stored, it must be released back into his blood to empty the storage units & cleanse them to start over. When the units are emptied, the massive rush of adrenaline sends Vantares into a rage, focusing his entire attention on the task at hand with the exclusion of all else; leaving him less aware of the minor details around him that could become a concern. In this state he is a relentless surge of aggression with only one thing on his mind, & a danger to friends & foes alike with a demonic recklessness & power.
The â€˜Blue-Rubyâ€™ Engine â€“ The Blue-Ruby engine is a device located inside Vantaresâ€™ ribcage, & at first glance, it would appear to be just a second heart, doubling the potency of the human parts of Vantares. However, the Blue-Ruby engine is a lot more than just a second heart, as it contains energy acquisition technology adapted from a rare otherworldly artefact, & is the only means of activating Vantaresâ€™ artefact weapons. The Blue-Ruby engine transmits a special kind of energy to the weapons called Chaotic Blue energy. This energy is highly unstable, & without the artefacts to focus & control it, would simply explode with the force of a small nuclear warhead missile. The Blue-Ruby engine was originally an orb of pure Blue-Ruby used by an otherworldly Dark God to extend the reach of his powers to other worlds which he could not physically enter himself nor influence with his power normally due to the gateways between the worlds being held shut. This Dark Godâ€™s name was Chaotic Blue. Chaotic Blue created the Orb & the Blue-Ruby artefacts & bestowed the artefacts upon his highest-ranking generals. The Orb itself was entrusted to the most powerful & loyal of these generals, a monstrous fiend called Kanzengalis, who himself was a creation of Chaotic Blueâ€™s own power, & therefore loyal to the end. The other generals were given the task of ensuring that Kanzengalis passed through the gateway to the other world, this one. The gateways between the worlds are highly guarded by Gods of comparable power, as they are the only means of passing between the worlds. Bombarding the gate with all of his power, Chaotic Blue managed to force the gate open, but even then it wasnâ€™t enough for him to pass through, only the smaller forms of Kanzengalis, & 5 of his generals, Novaria, Gorundiss, Draken, Magus, & Galvayra. The 2 remaining generals Xelgraan & Genmox were both destroyed in the battle, but their power was not lost, & was consumed by the Orb. Having breached this worldâ€™s defences by passing through the gate, Kanzengalis & the 5 surviving generals of Chaotic Blue began the task of activating the Orb. As a pure being created from Chaotic Blue himself, only Kanzengalis could activate the Orb, as he was the very flow & essence of Chaotic Blue, which ensured he would not take advantage of having such access to Chaotic Blueâ€™s power. Just as the activation procedure was about to be completed, Sylphis, the God of this world, appeared before him in the form of a mighty armoured dragon, & struck down Kanzengalis with a single strike, tearing him asunder. Sylphis then turned his attention to the 5 surviving generals of Chaotic Blue, & destroyed them in the conflagration of his white hot breath, their power destroyed completely before it could be consumed by the Orb. Kanzengalis & the generals may have been destroyed, but the artefacts they brought with them survived, & knowing of their potential Sylphis scattered the 5 artefacts in all directions across the world, & placed the Orb deep inside his most revered shrine, where only his most devoted followers could set foot, assuring the Orb never fell into the wrong hands. This partially succeeded, yet partially failed, as the Orb did one day change hands, although these hands were not evil, they were not the pure hands of the Sylphians eitherâ€¦
Vantares Jyennsing grew up as an outlaw, & was nicknamed â€˜Blindâ€™ the thief, ironically for his extraordinary eyesight & ability to see in the dark, & more accurately for his great talent for â€˜borrowingâ€™ things that did not belong to him, whether their owner willed it or not. Vantares still chooses to wear the style of clothes he wore as an outlaw, but with the resources now available to him, his clothing is of the highest quality.
Boots â€“ Vantaresâ€™ boots are large & go up as far as just below the knee. The boots are made of black leather over armour plating, & the treads are thick & grip well. The boots are heavy, & make a quiet low-pitched boom whenever Vantares takes a step, due to the great force of his weight upon the ground.
Trousers â€“ Vantaresâ€™ trousers are thick, yet spacious pure black jeans. They follow the shape of his legs closely enough; yet leave enough room for comfortably movement. Within the weaving of the material are countless strands of metal wire & spidersilk alloy, strengthening their resistance to piercing weapons, but having no effect on concussive weapons.
Belt â€“ This is the same belt Vantares has used throughout his life as an outlaw, & it has served him well. The buckle depicts a raging Shenlong dragon. The buckle itself contains a potent magical charm, or curse depending how you see it, granting the wearer the destructive focus of the dragon depicted when they are angry, making them stronger, faster, but less in control of their anger. This item is the very reason Vantares produces so much adrenaline, & is the reason for enhancing him with the ACS. The power of this belt means that once Vantares gets angry, the effect snowballs & sends him into an absolute rage. Constant use of this belt has taught Vantares to control his angry greatly.
Vest â€“ Vantaresâ€™ black vest is infused with metal wire & spidersilk alloy in the same way as his jeans, but is otherwise normal.
Coat â€“ Vantaresâ€™ most distinctive item of clothing is his full-length black leather trench coat. The edges of the coat are lined with a hard metal trim made up of countless segmented metal strips, allowing room for the edges to flex without showing any visible gap in their form. Just underneath the black leather is a similar network of metal wire & spidersilk alloy, with the addition of some magic-resistant flexible plates to defend against spells with. On the back of the coat are some leather straps, specifically placed to hold every one of Vantaresâ€™ artefact weapons comfortably with no additional power or effort required to support them.
Vantares has quite a large muscular build, with broad shoulders & thick muscular arms & legs. He appears to be in his later 20s. A large arcana is tattooed on his back, although the meaning is unclear, it is known that it is somehow linked to the astral plane. Vantaresâ€™ distinguishing features are his long silvery white hair, & a diagonal scar across his face, from his left eye to his right cheek.
Vantares possesses all 5 of the Blue-Ruby artefacts that exist in this world, having spent almost half of his life so far tracking them down. After he kindly relieved the Sylphian Shrine of the Blue-Ruby orb that was burdening it, he learned that it was indeed the Orb of legend, & so he began a quest to reunite all 6 artefacts, a quest that would take him 10 long yearsâ€¦
Each artefact takes the name of the general that it originally belonged to.
Kanzengalis, The Defiant â€“ This armour was created by Chaotic Blue to protect Kanzengalis during the assault on the gateway between the two worlds. Kanzengalis is made up of five pieces on the front, 11 on the back, & 10 on each arm as far as the elbow, each piece a flat panel joined to the next by an invisible force. While offering unparalleled defence through the near-indestructibility of Blue-Ruby, Kanzengalis also has the very useful ability of making the wearer almost weightless, even negating the effects of gravity entirely. Kanzengalis has the power to grant the wearer control of their position relative to all else, however, its thirst for power is so great that in normal circumstances its use will weaken the effects of the other Blue-Ruby artefacts, by not leaving enough power for them to operate fully. Kanzengalis is a dull dark blue color, but any light shone upon it will reflect off a bright blue color.
Draken, The Controller â€“ Draken is a pair of gauntlets which when worn grant the wearer control over pure Chaotic Blue energy, & Blue-Ruby artefacts. Draken allows the wearer to discharge Chaotic Blue energy from them, & then control it freely as if it were a part of them. Draken can also manipulate Chaotic Blue energy discharged from the other artefacts, although this requires a lot more energy to do, such that the power of the artefact manipulated will become weaker. Energy balls discharged from Draken are non-penetrative, but concussive, knocking foes backwards as if they were solid balls, & burning them with its heat.
Novaria, The Divider â€“ Novaria is a large sword hilt with a thick opening at the top. When in use, Chaotic Blue energy discharged from it forms a large thick blade about three feet long. The blade is very powerful, & can cut through most materials with ease, earning it the name of â€˜The Dividerâ€™. The spiritual strength of the opponent determines their defence against the Chaotic Blue energy emitted.
Gorundiss, The Dancing Blade â€“ Gorundiss is a sword hilt with a small opening at the top. When in use, Chaotic Blue energy discharged from it forms a long thin blade about four feet long. The blade is very quick, & can make many fast attacks with ease, earning it the name of â€˜The Dancing Bladeâ€™. The spiritual strength of the opponent determines their defence against the Chaotic Blue energy emitted.
Novaria & Gorundiss, The Blue Typhoon â€“ Novaria & Gorundiss are the only two of the weapon artefacts that can be used together with no loss in power. However, if the energy they both emit should touch, it will spiral upwards & out of control, creating a massive typhoon of Chaotic Blue energy so strong that it is difficult to control the precise direction of, & such that it can only be sustained for a very short time, after which the flow of Chaotic Blue energy to Vantares will slow down, allowing time to recharge.
Magus, The Thousand Vortex â€“ Magus is a large double ended sword hilt about two feet long, with a large opening at each end. When in use, Chaotic Blue energy discharged forms a long thick blade about four feet long from each end. The blades are extremely fast, & can be spun so fast as to give the illusion of a Chaotic Blue energy vortex forming around the user, & launching countless attacks from it, earning it the name of â€˜The Thousand Vortexâ€™. The spiritual strength of the opponent determines their defence against the Chaotic Blue energy emitted.
Galvayra, The Destroyer â€“ Galvayra is the most powerful of the Blue-Ruby artefact weapons, & is so powerful that no other artefact can be used at the same time as Galvayra, & a moment to recover is needed due to the exertion required by the user, not to mention the energy required. Galvayra is shaped like an elaborately gnarled crescent with a single hole through the centre. When in use, Chaotic Blue energy emitted takes the form of a string connecting the upper & lowermost points of the crescent, making it into a bow. Inside the hole in the centre, the Chaotic Blue energy condenses into a single bolt. Aimed & fired like a bow, Galvayra is so powerful it will knock the user backwards from firing. When fired, the condensed bolt of Chaotic Blue energy travels in an arc with the flow of gravity, depending on the amount of power given to fire it, & upon striking something the bolt will explode, destroying everything within a blast radius of about 50 metres in every direction, dimension, & time; the area of affect simply ceases to be.
Mata-Kemi, The Flame of the Dragon â€“ Not a Blue-Ruby weapon, but Vantaresâ€™ personal sword, an elaborate Tai-Chi sword. The sword bears the same Shenlong design as seen on Vantaresâ€™ belt bucket, & is of the highest quality workmanship as far as to say it is the perfect Tai-Chi sword. Beyond its perfection Mata-Kemi is just the personal sword of Vantares, & has only one hidden power; it will always return to Vantares, & never leave his possession, as if the very will of the Gods was preventing it. Otherwise, Mata-Kemi is just very sharp, & Vantares is very good with it. It is reliable, & has never let him down.
Vantares has gained a strong sense of honor through his experiences, & is honest & loyal to the end towards those he trusts.
Twinness//Redux is the most recent character I created, about one year ago. She is effectively a remake of my first one, & is my proudest creation to date.
Chaos-Infused Biological-Replicate Android (CIBRA)
Androids. Machines that mimic life. Controlled by a central processing unit, animated by the transfer of energy to the many mechanical devices that make up part of its being. Nothing more than a highly advanced combination of manâ€™s greatest mechanical & electronic feats of technology, combined with the implementation of advanced artificial intelligence & the ability to learn. A great achievement indeed some might say. A concept unsurpassed. That is, until the creation of Biological-Replicate Androids. Biological-Replicate Androids, or BR Androids for short, differ from their mechanical counterparts at even the most basic level, for rather than mimic life, they are alive. The systems of a BR Android are similar to that of many living things, hence their name of Biological-Replicates, for they replicate the biological systems of nature, & improve upon them. The designs of a BR Android build upon all the successes of natureâ€™s designs, while also addressing all of its weaknesses, substituting biological matter for more suitable artificial materials. Not only that, but additions to the natural structure have been made, such as heightened & additional senses, increased physical abilities far beyond what nature permits, superior mental capacity granted by the flawless brain, & even new abilities such as the most advanced manipulation of electromagnetism & the flow & forms of energy. BR Androids, while still comparatively new technology, are the most versatile & successful of all androids. Due to their high intelligence & self-awareness however, many people distrust or even loathe them, as they may recognise their own power & worth, & demand respect or even obedience. A BR Android can be created with an optimum personality prevalent, but as with all living things, its personality will develop according to its own experiences. BR Androids are a creation of the Sylphis Corporation, a corporation specialising in the military implementation of highly advanced nanotechnology & artificial life.
The inside of a BR Android is similar to that of many living things in that both share many similar organs. The organs of a BR Android however, are made of superior artificial materials. Chemicals that perform their function more efficiently replace the many different bodily fluids found in the body, & the blood is a flow of superheated liquid gold, laced with many millions of nanomachines.
These nanomachines maintain & repair all of the androidâ€™s internal functions, eliminating all damage from general use before it even occurs, & repairing battle damage over time from the moment it is inflicted. At a cost to other functions & abilities, the nanomachines can have a greater proportion of energy granted to them to allow faster repair of damage. The nanomachines are also able to completely rebuild a damaged area by instantaneously deconstructing the damaged area, & rebuilding it piece by piece. However, this process inhibits the abilities of the android somewhat, as an imperfect BR Android may not be capable of some of the more advanced uses of its abilities while repairing.
The heart of the android is made of a high-density orihalcon alloy mesh encased by a flexible synthesised skin developed from Dimos Dragon hide, which is able to freely control the transfer of heat in & out of the heart. Nanomachine replication within the heart allows for more nanomachines to be produced as is needed, at a negligible expense of materials, due to the size of the nanomachines. Overproduction may result in some depletion of the Universal Liquid Metal Armor, as it is used as the base material with which to create the nanomachines, & can be changed into the necessary materials to repair or replace any damage should the original component be lost. The orihalcon mesh serves to make the heart invulnerable against magical attacks. The same orihalcon mesh technology would be applied all across the android were it not for the extremely high density of the alloy, therefore it is used to protect only the most important functions of the android. The heart is also directly linked to a backup gold blood supply that automatically sustains the blood level, replacing any that may be lost.
The lungs of the BR Android expand & contract as a humanâ€™s do, however they consume whatever gas or liquid they consume entirely, using complex atomic reactions to separate the individual protons, neutrons, & electrons. After separation, they are reformed into a higher-density substance that can be converted to energy, while the excess unconverted mass is temporarily stored as gas similar to hydrogen, but unstable such that it ignites upon contact with air, & disrupts the sensory perception of all androids nearby when ignited. This gas must be expelled frequently through the skin, giving off a distinctive plume of fire across the androidâ€™s body. The fire plume is useful which used during a direct close combat attack, although in all cases it causes a sudden temporary lowering of senses due to the interference it causes, & may alert an opponent of the androidâ€™s location if expelled during stealth manoeuvres. The gas can also be expelled from the mouth, giving the appearance of breathing fire, but otherwise having the same effect.
>>>Energy Cell Array & Dual Energy Conversion Unit
The stomach of the android is replaced with a super-high-density energy cell array, linked to the dual energy conversion unit. The dual energy conversion unit converts all the energy absorbed through the lungs or skin into a super-high-density form that can be stored. Both units have a direct link to the blood system of the android, allowing for the quick transfer & retrieval of energy to parts that require it, & from parts that have absorbed it.
>>>Magnetic Wave Generator
This is where BR Androids really show their powers. The magnetic wave generator, located just below the ECA/DECU in the abdomen area, is capable of producing magnetic waves of immense intensity & precision, & in such a way that any metal can be manipulated by it, not just those that can be influenced by conventional magnetics. The wave generator is so precise that it the waves do not hinder the android in any way. The android does not even need to use any extra power whatsoever to use this ability to maximum effect, as the power used to generate the massive electromagnetic waves is negligible. The wave generator is able to precisely control objects up to one mile away, although at this distance more concentration is required.
The muscles are a high-tension spidersilk alloy wire, kept at a constant temperature of over 100 degrees Celsius to maintain optimum flexibility, although they are still flexible enough to function fully at a lower temperature, although at below optimum performance.
The skeleton of the android is made of an alloy of adamantium & orihalcon, although the orihalcon is of normal density & thus not as potent against magic. The skeleton is reinforced with a tight weave of high-density orihalcon & spidersilk alloy, granting the android a little more defence again magic, & ensuring the skeleton will survive most spells unharmed, even shielding what is behind it enough to ensure it nothing behind it can be destroyed in a single magic attack, although they may still sustain damage.
The skin of the BR Android is covered in a high-density sensor array & energy absorption & expulsion units. The base structure of the skin is a double weave of spidersilk alloy & low density orihalcon, granting the sensors some protection from low level magic without sacrificing flexibility or increasing the mass too much. The skin itself is relatively sensitive & less robust compared to the rest of the android, & would sustain damage from solid physical attacks. However, thanks to the energy absorption & expulsion units, the skin is immune to all but the highest of temperatures, & absorbs all energy based attacks, excluding those of a magical origin except for lightning elemental spells. The skin itself shines brilliantly, but through use of energy absorption the light can be absorbed, giving the skin a dull dark appearance, or even making the android appear to be a pitch-black avatar of darkness.
>>>>High-Density Sensor Array
The sensor array in the skin of the android is highly tuned, & is capable of detecting the exact values of temperature, light, radiation, air pressure, pH value, atomic structure, & energy, on top of being able to feel touch to such high sensitivity that the android can often feel the movement in the air created by an opponent she may not be able to detect otherwise.
>>>>[Energy Absorption/Expulsion Units]
In addition to the sensors, the skin contains a complex high-density array of energy absorption & expulsion units. These units absorb different types of energy that come into contact with the android to a varying degree.
Light energy can be absorbed perfectly, while heat energy absorption is restricted to within the temperatures the skin can withstand. Heat energy can be drawn from anything at a temperature above absolute zero, meaning the android will feel very cold to the touch, & can draw heat out of what it touches, although at colder temperatures this becomes more difficult, & additional energy would be required in order to freeze something in this way, due to the natural absorption of heat by cold objects. Electrical energy of any degree can be absorbed completely. Kinetic energy can be partially absorbed, but the chances of receiving damage from this kinetic energy severely limit the uses of absorbing it if it from a solid source, though strong winds can be absorbed normally. Nuclear energy however, cannot be absorbed by the skin, & nor can magical, spiritual, or psychic energy, excluding lightning elemental forms of these types.
Just as the skin can absorb energy, it can expel different forms of energy to a varying degree too. Light energy can be expelled to such a high degree that in close proximity the android can appear to shine brighter than the sun, & can cause discomfort to any who look directly at her, though the light is not powerful enough to blind someone in this way. Heat can be expelled as much as the skin can withstand, but no more. As heat contains a lot of energy, it costs a lot of energy in order to expel enough to cause damage, & thus cannot be used in conjunction with another high-powered ability. The skin can be electrified, causing a shock to all who touch it, but is impractical to do so due to the likelihood of there being a grounding source that the electricity would favor over the target. Kinetic energy cannot be expelled through the skin, as there would be little benefit from doing so in such a way. Nuclear energy cannot be expelled, nor can spiritual or psychic energy. Magical energy can be expelled like other energy through use of an upgrade not present in standard BR Androids, but only to those infused with either magic or chaos.
>>>The Chaos Engine
Present only in BR Androids that have undergone the process of chaos infusion. The Chaos Engine spreads across all areas of the androidâ€™s internal workings, a mesh of chaotically enhanced golden wire weaving throughout every inch on the android, with the engine itself placed just behind the lungs. Totally detached from the blood supply, the chaos engine has a direct link to the heart via a special junction unit, which draws energy from the blood & transfers it to the chaos engine when required. Made of pure solid gold imbued with chaos energy, the engine consists of two counter-spinning turbines & an array of elemental shards. The larger primary turbine rotates at a steady 98000rpm, drawing all the residual chaotic & magical energy from the area around the android, as well as converting energy directed to it via the junction unit, & cleansing it of impurities. The inner turbine, approximately half the diameter of the larger one, spins at between 65400rpm & 248000rpm in the opposite direction to the larger turbine, creating a fierce inverse double vortex of chaotic & magical energy in the centre, where the magical energy is condensed according to the power of the spell it is needed to power. The higher the speed of the internal turbine, the higher the density of the chaotic or magical power within, however at higher densities, additional power is required in order to compress the chaos or magic to such a great level, & to stabilise the systems under such great pressure. Elemental shards may be inserted into the vortex in order to give the magic a primary element, & multiple shards may be combined in order to create unique multiple-element spells. There are many different shards available, covering all the elements & uses, except those used for healing, restoration of life, curses, & the creation of golems. Alchemaic spells may be used, but they produce spells of a much lower power than those of the other shards, due to the difficulty in synthesizing an alchemaic shard resulting in some impurities in the final result. There is also one ultimate shard, which is a synthesis of all other existing elements condensed into one unique & highly charged shard. However, this shard may only be used for the most powerful of spells, & will draw so much power from the android that a moment is required to recharge either before or after use, which greatly limits its use, as there is rarely a moment free in battle at times when such great power is needed. The chaos engine is kept at a constant temperature of absolute zero due to the heat energy being absorbed by it, & it kept insulated from the rest of the functions for this purpose.
>>>The Junction Unit
This unit serves to directly transfer energy from the heart to the chaos engine, as it is detached from the blood supply. It is a cylindrical device made of pure diamond, with a gold weave inside, surrounding a pair of small counter spinning turbines around a chaotically imbued solid gold rod within a hollow gold cylinder. The turbines serve to streamline the energy flowing in via the cylinder, & to stabilise & control the chaotic energy flowing out via the rod.
>>>The Chaos Controllers
The Chaos Controllers are a simple set of devices present throughout the hands of a chaos-infused BR Android, allowing it to retain control of the chaos energy in order to use it to cast spells. As the controllers are present only in the hands, this is the only part of the android from which spells may be cast, although chaos can be radiated out in an aura across the body, it can only be controlled & directed from the hands. The controllers may retain some control on a spell after it is cast, although this varies from spell to spell.
The head is the most sensitive part of the android, & also the part necessary to have most exposed, so not to hinder the sensors within from detecting all. The head contains a high-density orihalcon & adamantium weave where it would not interfere with the sensors, effectively shielding most of the head from all but the most powerful of attacks, but leaving the delicate sensors uninhibited, & also unguarded.
The eyes contain a wide array of ocular sensors, interlinks with other sensors, which combine to provide a visual representation of all ranges of light, heat, sonic emissions, energy levels, & radiation, as well as detecting particle movement in the air or while submerged, & being able to detect the atomic structure of all visible materials. While the eyes can withstand high energy levels, they are not built to withstand solid impacts, & would sustain damage if not properly protected from solid attacks.
The nose is able to detect even the weakest of scents with the same sensitivity of that of a shark. However, the nose often takes second place to the vast array of other sensors, & is usually powered down except when specifically required.
>>>>The Mouth & Voice box
The mouth is much like any other, with the addition of the extra strength. The voice box contains the highest quality wave generators, capable of all audible wave ranges, & some frequencies beyond that are capable of shattering the most brittle materials, although this requires high power to use, & is only of use on rare occasions, although it can cause great discomfort to those who hear it.
Much like any other ears, except with the benefit of advanced technology. The ears of a BR Android could detect a pin dropping on the opposite side of a noisy factory, due to the ability to suppress waste noise while enhancing other sound sources. However, like the nose, this often takes second place to the other sensors, unless the android is specifically using them to listen.
>>>>The Nerve Concord
The Nerve Concord is an extremely long range high-speed data transmitter & receiver, able to transfer or receive any amount of data within a the confines of the planetary system she is in. The Nerve Concord can also transmit a jamming signal to prevent any wave-based communications within a radius of five miles aside from her own, & acts to protect her from outside jamming signals.
>>>>The Dedicated Defence System
Due to the importance of the head & the nature of the sensory arrays contained within, the head requires a specialised defence system. The dedicate defence system consists of a mass of modified Universal Liquid Metal Armor, specifically tailored to withstand solid attacks to a far greater degree than the standard ULMA, & able to reduce its volume while retaining its mass, allowing it to shrink & fit into the small storage area at the back of the base of the skull. The DDS/ULMA is styled to the appearance of long silver metallic hair of varying style, although on this android it is tied back in a ponytail, & reaching three feet in length. Upon detection of an incoming attack, the DDS/ULMA morphs into a liquid-like state & launches itself forward with the speed & precision of a scorpion strike, hardening to a conflagration of blades in front of the head to deflect the attack & potentially disable the attacker. The nature of this defence does hinder the sensors slightly when in use, so in practise it tends to be employed only where evasive action cannot. Like the ULMA, the DDS/ULMA can be formed into various one-piece weapons such as blades or heavy concussive bludgeons, but at a cost to defence.
BR Androids can choose from a variety of equipment developed by their creators, the Sylphis Corp. Detailed are those chosen by Twinness//Redux.
>>>[The Ragna Twin-Blades]
The matter-to-energy double saber close combat weapon originally chosen by Twinness has been upgraded with chaos-infusion & the addition of a new mode of use. While both modes carry great use in combat, each has its own specific advantages & disadvantages. Only one mode may be used at a time. The Ragna Twin-Blades consist only of a double-ended hilt, with a solid blade approximately two metres long passing through the hilt. The hilt can adjust the blade between two different positions, allowing the double saber to become a long sword, simply by repositioning the hilt. The hilt itself is made from the strongest high-density orihalcon/adamantium alloy, with a pure chaos gold interior, making it indestructible by even the most powerful of attacks, & also making it extremely heavy, although the weight does not inhibit its use by the android, merely drain more energy. The hilt glistens a deep metallic blue, although this is purely so that it matches the shield.
>>>>The Energy Absorption Double Saber mode
The blade contains the highest grade energy absorption abilities, through use of both nuclear fusion & fission across the entire surface of the blade. Anything that touches the blade is converted to energy, with the exception of contact with the android using it, due to safeguards in place. When in use, the blade glows brightly from the reactions taking place across its surface, but is cold to the touch due to the absorption of all energy around it.
>>>>The Ragna Blades
This upgrade to the double saber allows pure non-elemental chaotic of magical power to be channelled into it, & then focussed through a spinto either a pair of, or one massive blade of darkness according to preference. The main blade is retracted to within the hilt during this mode. The chaotic magical blade/s emitted from the hilt are pitch-black, with bolts of deep golden energy striking all across its surface from within, & tearing apart all existence within it & reducing it to nothing. Even orihalcon cannot fully protect against it, & the blade would cut through the android using it, although a little slower due to the limited protection orihalcon is against it. The Ragna Blades produce a vacuum within themselves, sucking all matter into them & consuming it. As a safeguard, should the android lose control of the blades, they will immediately dissipate, so not to risk damaging itself with its own weapon. The Ragna Blades require immense power to use & control, & as such no other abilities that require extra power may be used at the same time, & a moment is needed to power up & recharge before & after each use. The Ragna Blades are one of the most powerful attacks available to an android, & very little can survive a strike from these massive blades.
>>>The MK Shield
The MK Shield is the only sure fire defence a BR Android has against high powered attacks & spells. The shield itself is made of naquada, an extremely rare metal that is both light weight, & extremely strong. Naquada also possesses the ability to deflect all forms of matter or energy that impact on it, providing it is charged with a high level of electricity. Within the shield is an amulet of Mata-Kemi, an ancient pair of Gods that once ruled over the earth. The amulet prevents whoever possesses it from being possessed or otherwise controlled, & is always in effect. The shield is blue & shines brightly, its surface brilliantly reflecting all that shines upon it. It is circular in shape, & is fixed to the left forearm of the android.
>>>The Universal Liquid Metal Armor
This is the primary form of defence available to a BR Android. The ULMA is a large mass of superconductive liquid metal, containing millions of unique temperature control nanomachines that can freeze parts of the armor to harden it, while other parts can remain liquid. The ULMA is controlled solely by the MW Generator, which through precision control of the magnetic waves can manipulate the ULMA to block the path of attacks, & then from being frozen become solid, blocking the attack. If hit with more powerful attacks, the frozen ULMA may crack into pieces, but the pieces are immediately absorbed back into the main mass of the ULMA. Due to its superconductive properties, the ULMA does not inhibit the skinâ€™s sensor array in the slightest, & is able to perfectly reflect, channel, or conduct any energy expelled through the skin as if it were an extension of the skin itself. The ULMA does not need to remain in contact with the android it is part of, & may be controlled at any distance from the android that is within its magnetic wave control range, although detaching the ULMA leaves the android very vulnerable to high-impact attacks, which may cause significant damage if undefended. The ULMA is silver in color, & its surface is normally mirror-like, but when joined with the android becomes a dull grey, as little light is reflected off of it due to the light energy absorption.
>>>The Dynast Cannon
The Dynast Cannon, or DC blaster as it is sometimes known, is a small firearm made of pure chaotically imbued gold. Although not as big as the name â€˜cannonâ€™ would imply at just under a foot long, the DC blaster can pack quite a punch. More a convenience than an addition to an androidâ€™s arsenal, the DC blaster focuses chaotic or magical energy charged into it, & can fire the energy out of the end of its barrel, much like any other blaster. The DC blasterâ€™s main use is that it allows low to medium power chaotic or magical attacks to be executed much faster, while high-powered attacks take just as long to cast. The shots of the DC blaster consume a little more chaotic or magical energy than their more conventionally cast counterparts, but the gain in speed of use is sometimes worth the trade off. As the primary function of the blaster is to quick cast spells, it is sometimes called the Caster. The DC blaster is a brilliant metallic blue in color, & has some metallic silver designs across its surface.
>Origins of Chaos
A darkness beyond the blackest pitch, deeper than the deepest night. That is one way of describing Chaos, the source & exact opposite of all creation. It is everywhere, yet it is nowhere, an omnipotent dark energy of the highest potency. Existing beyond the physical plain, beyond time or matter, Chaos is the purest rawest form of power, & also the most unstable & difficult to control.
In order for a being to control Chaos, they must be infused with it. Chaos must exist within them, as a part of them, as one with them. The process of chaos infusion is a dangerous one to perform on biological beings, but on androids it is free of risk, as androids can be repaired & rebuilt much more easily than biological beings. Within every atom of a Chaos-Infused BR Android exists a small portion of Chaos. Not too much, but enough to allow full control over the maximum level of Chaos power the android can call forth. To perform Chaos infusion, a high level practitioner of black magic with a skilled command of the power of Chaos, must cast a spell of summoning, drawing & controlling the Chaos from within that what is to be infused, & releasing it back into the target, drenching it in power. Those who are infused in this way lose their existence on the spiritual or astral plain, & that of the infinite other dimensions, as their power in these dimensions & plains is fused to their existence within the physical plain. Through this, they gain perfect control over the Chaos they possess.
Chaos is raw power, the source of all creation, & the source of all nothingness. It is the most potent form of magical attack, existing across all dimensional plains at once. Chaos power is very unstable however, & requires great power & concentration to control when used for a spell. Should concentration be lost, the Chaos energy within the spell will simply explode in an uncontrolled manner, & dissipate. Chaos power in its pure form in a direct attack is unstoppable, but difficult to control.
Twinness is a Biological-Replicate Android created by the Sylphis Corperation as a showcase of their greatest technological achievements, & to be entered in the Battle Arena, a combat arena known for its exotic fight locations, where many of the greatest combatants wage war on each other, many of whom backed by big sponsorship deals from various corporations of the world. She is of a female design, standing approximately six feet in height. Were Twinness a human, her figure would be considered by many to be perfection.
>Reason for creation
While the reason Sylphis Corp gave the public for Twinnessâ€™ creation was that of a technological showcase for the arena, her true purpose was as an assassin. Her targets primarily key employees of rival corporations, she carried out her duties to perfection without detection.
>[History & Notable Past Events]
During her time in the arena, Twinness encountered many a formidable opponent, & developed many a creative use of her abilities in the process. In her first arena battle, she fought atop a sinking oil tanker as it began its journey to the deep. Her opponent a hulking giant of a man with otherworldly technology that was as advanced as her own. Through the course of the battle, Twinness developed several new techniques, including the Rebuild/Repair, & Hyper-Illuminate Beam. Though sustaining great damage in this fight, Twinness eventually emerged the victor. Suddenly an ally of her fallen opponent appeared in a hologram, projected from a massive war vessel, The Obsidian, above. Tearing the sky apart in its wake, The Obsidian slowly but forcefully descended from the sky to aid its fallen ally. Denying Twinness the victory she sought, a beam of light shone over her opponent, & in an instant her was gone, transported aboard the warship to safety, leaving Twinness the victor by default only, denying her the satisfaction of the kill. Impressed & also slightly intimidated by this incredible technology, Twinness vowed she would find a greater source of power & defeat The Obsidian & its master, the cybernetic artificial god Drazhar. The first step Twinness took in her quest for power was the takeover of the Sylphis Corperation; her creators. With near limitless resources now at her disposal, Twinnessâ€™ first action was to create a duplicate of herself, who she would ally with in her quest for ultimate power. This duplicate was named Liness, & would become the first of the advanced forms of BR Android, a Magic-Infused BR Android, or MIBRA for short. The aid of an ally would more than double their chances of success, & ensure that one of the pair would always survive to rebuilt the other in the event of one of them being destroyed. The man responsible for the design & creation of Twinness grudgingly remained in the service of his creation, but to this day he still works in secret on what he hopes will reclaim the rule of Sylphis for him. In their search for ultimate power, Twinness & Liness learnt of the existence of a great God-Beast by the name of Bahanimus Oma; an enormous dragon-like beast the size of an airfield, which in itself was a limitless source of power. While the beast may have been powerful, it still had the instincts of a beast, & that was a weakness Twinness & Liness hoped to exploit. Knowing full well that they were no match for the beast in their current forms, Twinness & Liness spilt paths & searched areas where the beast had been in the hope of retrieving even a single shed scale & harnessing its power for themselves. While Liness searched on Earth, Twinness followed Bahanimus Oma across space. Having finally caught up with the beast in her custom built ship, the Impulse Blue, Twinness thought success was in her sights, until a powerful dark magic shot from a nearby abandoned space station caused her to lose speed, not to mention her prey. Docking just outside the station, Twinness proceeds inside to investigate who or what fired that shot. Encountering a powerful dark elf warrior & a brave but wholly outclassed knight, Twinness attacked. Meanwhile back on Earth, Liness tracked a Bahanimus scaleâ€™s energy signature to an abandoned air base on the outskirts of a forest. A forest known to contain land dragons, a flightless species of the legendary beasts famed for thair fiery breath & great strength. That was not all, however. Liness sensed something else powerful near the abandoned air base. Something powerful, yet clearly hiding its true location very successfully. No matter, Liness soon discovered the source of that power, an all too familiar character, & one that too sought the same thing Liness did; the Bahanimus scale. Naturally, a fight ensued, & one that Liness emerged victorious, having pushed her powers to the limit with the creation of some new attacks in the process. Unfortunately the Bahanimus scale was never found, & is assumed to have been destroyed in the battle. Meanwhile, back on the space station, Twinness had found a worthy opponent in the elf, a skilled magic user who was a keen swordsman on top of that. Learning that the pair were hired to eliminate Twinness, she fought on, & developed one of her favorite new attacks in the process; the Silver Avatar. Their battle was to be brutally cut short, however, as Bahanimus Oma himself had returned. The elf & the knight escaped to safety, but Twinness had become the prey for Bahanimus, leaving her no option but to face him in battle.
>>Death & Rebirth
The fight was futile. Even at her best, Twinness was no match for this beast of the Gods, & in a single conflagration of divine flame, Twinness was defeated. The last command she sent to the Impulse Blue before causing to function, was to retrieve her body & return it to the Sylphis HQ on Earth. Upon hearing of Twinnessâ€™ destruction, Liness began a tireless search for Bahanimus. After what seemed like an eternity, Liness finally found the beast, returning from the far-reaches of the universe towards Earth once more. In a somewhat rash move, Liness directly challenged the monster, mercilessly attacking with the speed & rage of a demon. The fight went on for days, until Liness managed to land a lucky hit, a slash across the belly of the beast, cutting a large gash. However, this was not to prove victorious for Liness, as by cutting the beast with the power of everything, she created a vacuum. The sheer density & power of the beastâ€™s flesh left a vacuum when a small part of it was destroyed, & Liness was sucked in, absorbed within the belly of the beast. Her power too great for her to be simply absorbed into the beast, Liness was stuck in limbo, searching for a way to escape for within the beast, or better still, harness its power for her own. To this day, she remains trapped within the beast. Back on Earth, Twinness was rebornâ€¦
Alive again, & with all the memories of herself & Liness to guide her, Twinness was back in action. The last memory transmitted by Liness before she became trapped was detailing the nature of Bahanimusâ€™ power. By this time, however, a new source of power had been discovered. The very power that created Bahanimus Oma, & everything else for that matter. The power of all creation & all nothingness, Chaos. With the all resources & wealth of the Sylphis Corperation at her disposal, it did not take long to locate an advanced practitioner of the black arts specialising in Chaos power, nor to gain her allegiance, & thus Twinness underwent Chaos infusion to become Twinness//Redux.
Since her rebirth, Twinness//Redux has resumed her primary objective of defeating Drazhar, now that she possesses a source of power strong enough to hold up against his.
Chaos infusion has granted Twinness//Redux the ability to command the powers of both magic & Chaos, which, while similar, vary greatly in use.
Twinness//Redux is able to manipulate her magical & Chaotic power at will. This power is, however, still new to her, & she has yet to explore all the possibilities for its use. Attack spells to be listed here as they are learnt.
While her current defences may be formidable, some attacks can only be blocked effectively with the aid of magic or Chaos. Defence spells to be listed here as they are learnt.
>>[Unique Magic Abilities]
A spell unique to Twinness//Redux, the Reduxsphere is both a formidable defence spell & an attack spell of incredible power. Requiring such immense power that practically all non-essential systems must be powered down, & that a 15 second power up & recharge phase before & after is required, the Reduxphere forms a perfect sphere around Twinness//Redux about three metres in diameter. This sphere is impenetrable, & destroys anything that it touches, consuming it within its deep blue curves. The Reduxphere can only exist for 15 seconds before shrinking, at which point Twinness//Redux must cease the spell or risk her own destruction. The sphere moves with her such that she will never touch the inside of it, suspending her in the exact centre & moving according to her will alone.
Certain elements of magic naturally oppose each other, & cancel each other out when they collide, such as fire & ice. With the power of Chaos, Twinness//Redux is able to fuse two opposing elements together in a single spell, allowing her to create a spell whose properties are tailored to her requirements. Fusion spells to be listed here as they are learnt.